You
0
0
SPIN
FINE
SNOOKER
Fifteen reds. One long, quiet duel.
00

The Tour

Quick match

Reds
Frames

Daily Clearance

Century Run

Shop

0

Trophies

VS

How to play

1
2
3
4
5
6
7

Score

  • Pot a red, then any colour, then a red again. Colours come back while reds are left.
  • Reds gone? Pot the colours in order, yellow up to black. Highest score takes the frame.

Shoot

  • Drag on the table to turn the cue, or tap a ball to aim straight at it.
  • Then use FINE to turn the cue a hair at a time. On a long pot you will need it.
  • Pull the power bar and let go. Slide back to zero to cancel. The little arrow marks your last shot.
  • SPIN: hit low and the white comes back, hit high and it runs on, side bends it off cushions.
  • Press and hold the table while balls roll to speed them up.

Fouls and safety

  • Hit the wrong ball first, pot the wrong ball or lose the white, and the other side gets at least 4.
  • After a foul you can play on or make them play again. A miss in plain sight can be put back.
  • Snookered after a foul? Free ball: any ball counts as the one you are on.
  • No easy pot? Touch the ball you are on and leave the white far from anything.
  • White far from the rail along your shot? You use the rest: less power and less spin.

Modes

  • Tour: six venues, each with its own table or rules. Win matches and clearances for stars and coins.
  • Daily Clearance: the same table for everyone today. One visit: pot all you can for a medal.
  • Century Run: line-ups one after another. A miss or foul costs a chalk; three and you are out. Scores go on the leaderboard.
  • Practice: a Line-Up with the white anywhere. One miss ends the run.

White ball spin

Centre: a plain, honest hit

Snooker

Fifteen reds. One long, quiet duel.

Real snooker against five robots or a friend on one phone. Pot a red, then a colour, build your break, screw the white back and play safe. Tour six venues with damp cloth, tight pockets, Shoot-out and championship rules, chase the Daily Clearance and the Century Run leaderboard.

How to play

Outscore your opponent in a frame of snooker: pot a red, then any colour, then a red again, and when the reds are gone pot the colours in order from yellow to black. Drag on the table to turn the cue or tap a ball to aim at it, use FINE for tiny turns, tap SPIN to hit the white low or high, then pull the power bar and let go. Tour six venues against five robots, try the Daily Clearance, or chase a high score on the Century Run.

Good to know

  • Free to play in your browser, no download or sign-up.
  • Plays on phone, tablet and computer, in portrait or landscape.
  • Play against the computer at the level that suits you.
  • Play with a friend on the same device.
  • A new daily challenge every day.

More sports games like Snooker

  • Button Derby
  • Pool
  • Darts
  • Threes FC
  • Mini Golf
  • Table Tennis

All sports games · All two player games · All games