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Bowling rules and scoring

Ten-pin bowling is simple to play and a little tricky to score. You get ten frames to knock down as many of the ten pins as you can, and strikes and spares earn bonus points.

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Frames

  • A game has 10 frames.
  • In each frame you get up to two balls to knock down all 10 pins.

Strikes and spares

ResultMarkScore for the frame
Strike: all 10 with the first ballX10 + the next two balls
Spare: all 10 with two balls/10 + the next one ball
Open frame: pins left standingnumberJust the pins knocked down

Scoring example

Frame 1: strike. Frame 2: 7 then 2 (open). Frame 1 scores 10 + 7 + 2 = 19. Frame 2 scores 9, so the running total after frame 2 is 28.

The 10th frame

Strike in the 10th and you get two more balls. Spare in the 10th and you get one more ball. These bonus balls only count toward the 10th frame.

A perfect game is 12 strikes in a row and scores 300.

Tips

  • Aim for the pocket: between the 1 and 3 pins for a right-hander (1 and 2 for a left-hander).
  • A slight hook into the pocket carries more pins than a straight ball. In our game, curve your swipe to hook.
  • Make your spares. Players who convert spares beat players who throw the odd strike.
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